![]() ![]() They would then repeat another rotation until each player had two cards facedown. The dealer started by shuffling the deck before dealing one card to each player, including themselves, in rotation. There were two pots to be won in sabacc: the hand pot, taken by the player who won an individual hand, and the sabacc pot, which continually built during the game, and went to the overall winner of the match. A hand with a total of 24 or higher was said to "bomb out" and lost the round. ![]() The object of sabacc was to have a final hand with a total as close to 23 or −23 as possible without going over. Players could designate a dealer or take turns as the dealer, rotating clockwise at the beginning of each hand. Sabacc was a game of both skill and chance that could be played with as few as two and as many as eight players. The other 16 were two sets of 8 special cards: Balance (numbered −11), The Idiot (0), Endurance (−8), Moderation (−14), The Evil One (−15), The Queen of Air and Darkness (−2), Demise (−13), and The Star (−17 or −10). Sixty were distributed in four suits (Flasks, Sabers, Staves, and Coins), with 15 cards per suit: pip cards numbered 1 through 11, plus a Commander numbered 12, a Mistress numbered 13, a Master numbered 14, and an Ace numbered 15. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |